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      <title>RunUO Documentation - Class Overview - Arena</title>
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      <h4><a href="../namespaces/Server.Engines.ConPVP.html">Back to Server.Engines.ConPVP</a></h4>
      <h2>Arena : <!-- DBG-2.1 --><font color="blue">IComparable</font></h2>
<h4>Nested Types: <!-- DBG-4 --><a href="ArenaEntry.html">ArenaEntry</a></h4>
      (<font color="blue">static</font>) <font color="blue">List</font>&lt;<a href="Arena.html">Arena</a>&gt; Arenas( <font color="blue">get</font>; )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="Arena.html">Arena</a> FindArena()<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="Arena.html">Arena</a> FindArena( <font color="blue">List</font>&lt;<a href="Mobile.html">Mobile</a>&gt; players )<br>
      (<font color="blue">ctor</font>) Arena()<br>
      (<font color="blue">ctor</font>) Arena( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
      <font color="blue">bool</font> Active( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Mobile.html">Mobile</a> Announcer( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Rectangle2D.html">Rectangle2D</a> Bounds( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Map.html">Map</a> Facet( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">bool</font> ForceEvict( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Point3D.html">Point3D</a> GateIn( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Point3D.html">Point3D</a> GateOut( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">bool</font> IsGuarded( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">bool</font> IsOccupied( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="LadderController.html">LadderController</a> Ladder( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">string</font> Name( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Point3D.html">Point3D</a> Outside( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">List</font>&lt;<a href="Mobile.html">Mobile</a>&gt; Players( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="ArenaStartPoints.html">ArenaStartPoints</a> Points( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> Spectators( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="Item.html">Item</a> Teleporter( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="TournamentController.html">TournamentController</a> Tournament( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Point3D.html">Point3D</a> Wall( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Rectangle2D.html">Rectangle2D</a> Zone( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="Ladder.html">Ladder</a> AcquireLadder()<br>
      <font color="blue">void</font> AttachToTournament_Sandbox()<br>
      <font color="blue">virtual</font> <font color="blue">int</font> CompareTo( <font color="blue">object</font> obj )<br>
      <font color="blue">void</font> Delete()<br>
      <font color="blue">void</font> Evict()<br>
      <!-- DBG-0 --><a href="Point3D.html">Point3D</a> GetBaseStartPoint( <font color="blue">int</font> index )<br>
      <font color="blue">void</font> MoveInside( <!-- DBG-0 --><a href="DuelPlayer.html">DuelPlayer</a>[] players, <font color="blue">int</font> index )<br>
      <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
      <font color="blue">virtual</font> <font color="blue">string</font> ToString()<br>
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